ISP Spoke About the Records Set by CoD: Warzone 2.0
Shari Lynn Kramer / 23 Nov 2022
Call of Duty: Warzone 2.0 is one of the most anticipated games of this year. On the day of its launch, November 16, there was a lot of discussion on the Internet, as well as information from various sources, indicating the extent of the release's popularity. One of the reports, unexpectedly, was a traffic analysis from the British Internet provider Virgin Media O2.
The British provider noted that on the launch day of CoD: Warzone 2.0, the traffic associated with gamers and games set a record, becoming the highest of all time. To understand the scale, a higher load was recorded on October 19 during the live broadcast of 5 Premier League matches. The new game also outperformed its predecessors, with 76% higher data transfer than Call of Duty: Warzone and 33% higher data than Call of Duty: Modern Warfare 2. All of this data is indicative of the CoD: Warzone 2.0 incredible popularity among the players. In addition to the launch, there are many online discussions and reviews.
Players are actively discussing the advantages and disadvantages of the game on Steam. However, there are few positive reviews on the Valve platform - only 34% (at the time of this writing). Among the complaints of players on various services: crashes, awkward user interface, poor performance, and other problems. Many of these issues are on the typical list of shortcomings of a recently launched multiplayer game. However, we are confident that future updates will contain fixes.
Despite critical reviews and low ratings, the number of players in the new game is rapidly growing. Only in the first 5 days after the launch, more than 25 million people played it. And while Activision Blizzard's product has its downsides, it also offers an immersive gaming experience.
Have you tried Call of Duty: Warzone 2.0 yet? Tell us about your impressions in the comments.
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